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2012 Movie #77 - Moonrise Kingdom (2012)
I liked it more than the train one and the boat one.
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2012 Movie #77 - Moonrise Kingdom (2012)
I liked it more than the train one and the boat one.
Erik Davis invited me to join him on his new Movies Chat chat show. We discussed all things Fraggle Rock. It’s a quick listen at under 25 minutes, and you get to hear me say “um,” “like,” “you know,” and “kind of” a lot.
While the old school indies (even, and importantly, the young ones) have embraced new technologies such as cheaper cameras and new methods of editing, they’ve been slower to embrace the real change from digital - the direct connection to their audience.
I love this piece from Brian Newman. I had a hard time choosing just one paragraph to excerpt, and it’s definitely worth reading the full article.
Traditional independent film companies are used to being screwed from above by studios and mini-major distributors. Now they’re going to have to get used to getting screwed from below by the new generation of disruptive filmmakers.
It’s time for a new model. If you’re in the independent film business, it’s time to wake up to the changes happening around you.
Curious: what is it about the close-up shot of Joaquin Phoenix in "The Master" that makes you love it so much?
Asked by
lonej
“A close-up on screen can say all a song can.”
- Stephen Sondheim
The close-up in the trailer for THE MASTER of Joaquin Phoenix during his interview carries the weight of all the power of cinema. The opening half of the trailer is mostly wide or glancing closer shots of his character on a beach as we hear Joaquin’s voice over. But the head-on close-ups of Joaquin in the second half carry the weight and power. They are what let you see the man, the facade the man wears, and the inner workings of his mind.
I believe the close-up is the most powerful cinematic tool for character, emotion, and drama; and I would argue that Paul Thomas Anderson shoots the best close-ups of any director working today. He knows how to compose them, how to light them, when to use them, and how to get the performances that warrant that type of close-up. He knows how to cast actors whose faces and performances will warrant giant close-ups. He doesn’t waste his close-ups when they aren’t needed, but when they are needed he knows to let them stay on screen for just the right amount of time.
Notice in the trailer that the only tight almost-head-on close-up in the trailer are the lengthy shots of Joaquin in the second half. He doesn’t cheapen this close-up by cutting to a matching close-up of the other person in the scene. You only see the interviewer relatively wide and with Joaquin still in the frame. The close-up of Joaquin is almost head on, incredibly tight, and beautifully lit with an interesting eye-light. Compositionally we are left with only one salient piece of information: Joaquin Phoenix. The foreground and background are totally out of focus, and in a color palette that serves to enhance the focus on Joaquin’s character. The camera in the close-up is loose and follows Joaquin’s performance, but the rest of the shots in the trailer are relatively static allowing only for the blocking to play out in a locked frame. The close-up is not just used to deliver dialog. We see Joaquin think. We see him react. We see him live, and we are drawn to him.
You can learn a lot about the power and craft of cinema just by watching Paul Thomas Anderson’s close-ups.
The teaser trailer for THE MASTER.
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2012 Movie #76 - Senna (2010)
I finally got around to watching the documentary SENNA. It’s an incredible story incredibly well told. I highly recommend checking it out.
“Think like a wise man but communicate in the language of the people.”
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2012 Movies #67-75 - Cannes 2012
I just got back from the Festival de Cannes (Cannes Film Festival) and Marché du Film (Film Market). Unfortunately, I didn’t get to see a lot of films in the festival this year, as most of my time was spent in meetings. Of the films I did see, I enjoyed GATTU the most. GATTU is an Indian coming of age film about a poor street orphan and his quest to become the champion kite flyer of his neighborhood. That description doesn’t really do justice to the charm of the film, which I recommend checking out if you have the chance.
I also want to draw attention to GERM. It’s a lot of fun in a “so bad it’s good” way. By the end of the film the whole audience of jaded industry executives were laughing at every ridiculous moment.
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We’re very proud to announce that VHX is powering the worldwide release of Indie Game: The Movie on June 12.
Indie Game has come a long way since their ambitious Kickstarter project. Two years later, they’re armed with an amazing film, a basket of accolades, and an eagerness to redefine what indie distribution truly means. We could not dream of a better fit for VHX for Artists.
You can pre-order it now and you’ll get high quality streaming and DRM-free downloads. If you want to find out more, you should watch the trailer!
Filmmakers, film execs, and film lovers: pay close attention. This is where the film, video, and television business is going. It will start with the crowd-funded and self-funded films by artists on the bleeding edge of technology, appealing to the early adopters. The musicians and comedians will embrace it, as they’ve always been the closest to their fans. It will creep into traditional independent film, as the pipeline for a well-supported self-release proves to be more lucrative and stable than gambling on traditional distribution. And finally the studios and networks will be dragged into the future kicking and screaming, left with no alternative as the market shifts under their feet.
But this is it. This is where we start. Crowd-funded on Kickstarter; self-released on iTunes, Steam, and VHX. Our Edison is Steve Jobs, our Chaplin is Louis CK, our multiplex is VHX, and our Warner Brothers is Kickstarter. I hope you can be our Hitchcock, our Curtiz, our Méliès, or our Griffith.
Movies are still young. It’s just the system that’s getting old.
Above: The partial set from Citizen Kane consists of a foreground doorway and the butler (Paul Stewart), while Kane (Orson Welles) stands on a distant soundstage floor.
Below: The final, deep-focus image was completed with a matte painting by Chesley Bonestell. The live-action elements of the doorway in the foreground and Kane in the background were optically composited with a painted hallway, columns, and floor. The distant reflection of Kane on the floor was painted as well.
(via)
“Dialogue is not uncinematic. So many movies of the 30s and 40s we adore are constant streams of dialogue. Of course we remember James Cagney squashing a grapefruit into Mae Clarke’s face. But does that evoke more affectionate memory than “Here’s lookin’ at you, kid”?”
“Everybody always talks about my vision in this film. The truth is, everybody has a vision of it, everybody who’s working on it. A great movie evolves when everybody has the same vision in their heads.”
I’m a big fan of the website Quora (specifically a place for asking and answering questions, and generally a fantastic resource for information). I’ve been answering questions there this year, and I’ve decided to start cross-promoting some of my popular answers here on my personal blog.
QUORA QUESTION - How much should I pay for film rights to a book?
The book is faction - an imaginative elaboration around a little-known historical event. What would a typical range be, and how is it paid (ie - say 10% deposit plus the rest when the film is made, or…?)
MY ANSWER
The traditional approach is to “option” the film rights in the intellectual property. The general definition of an option is that you are paying to have the exclusive option of purchasing the film rights at a future predetermined date for a specified price.
For example, you might pay $100 today to have the option to buy the film rights in 18-months for $200,000.
Here are some other wrinkles that occur in many option agreements.
1) Often the option price is “against” the purchase price, meaning that in our example above you would pay $100 to option the book and then $200,000 minus $100 to exercise the option and buy the film rights.
2) Many option agreements also include a right to automatically extend an option for a second or third period. For example, you might have a clause saying you can extend the option for a First Extension Period of 18 months by paying a First Extension Fee of $1000. And perhaps the First Extension Fee is not “against” the purchase price. This means that if you used up the Initial Option Period and extended for the First Extension Period, you would have the rights for 3-years. This idea of 3-years of accumulated rights is commonly seen, as many studios are unwilling to enter into development agreements on a project where the rights expire in fewer than 3-years. Option periods are usually extended automatically for “force majeure,” which generally means events that are outside the control of the parties but have an impact on the agreement. A common example would be a major labor strike within Hollywood, such as the WGA strike of a few years ago.
3) The purchase price doesn’t have to be a fixed amount. It could be defined as a percentage of the Budget (and then you would have to define what the “budget” means and what types of costs are excluded from the “budget” for the purposes of this calculation). These percentages can vary, but it’s common to see ranges from 1-5% The option generally has to be exercised at the earlier of the expiration of the Option Period or the commencement of Principal Photography.
4) If the purchase price is a percentage of the budget, it might have a “floor” and a “ceiling.” The “floor” protects that if the budget goes below a certain amount, the rights holder at least gets a “floor” minimum payment. The “ceiling” protects the buyer in case the budget becomes huge, it puts a cap on the amount of money that the rights-holder will receive up front. So perhaps we structure our example as being a $100 option for 18-months against 2.5% of the budget with a floor of $50,000 and a ceiling of $500,000. This means that if the film’s budget is less than $2m then the rights holder will receive $50,000; if the film’s budget is higher than $20m then the rights holder will receive $500,000; if the budget is between $2m and $20m then the rights holder will receive 2.5% of the budget.
5) The option agreement usually outlines what the rights holder’s backend participation will be in the project. This might be a Net proceeds participation, which would mean you need a Net proceed definition (in filmmaking, “profit” is a contractual term that is negotiated, and is not a true accounting term). It might be a series of additional payments made based on fixed benchmarks, such as achieving a certain Domestic Box Office gross or selling a certain number of DVDs.
6) The option agreement also usually outlines what happens to any derivative productions such as TV shows, sequels, remakes, and so on. These might be passive payments to the rights holder.
7) The option agreement has to specify which rights are being optioned, and which rights are being retained by the original rights holder. For example, what happens with merchandising? What happens with musical theater rights?
8) The option agreement also generally outlines the on-screen and advertising credit that the original rights holders will receive on the film. This is usually some version of a “based on” credit in the main titles of the film.
As you can tell, this is not a completely straightforward situation. You are dealing in intellectual property, and there are a lot of legal pitfalls that arise. If you don’t structure the agreement properly, there’s a chance that you aren’t actually getting the rights you need to make and release a feature film. For this reason, I highly recommend working with a legitimate attorney with experience in the film business. They will help you structure an option agreement that adequately protects you.
But to your original question… There isn’t really a set answer. You might pay $1 for an 18-month option, and promise 5% of the budget of the film if the film is ever made. Or you might just pay $10,000 now and purchase the film rights entirely. Or something else entirely. It’s about whatever the middle-ground is between what you are willing to pay and what the rights holder is willing to accept for you to control the film rights to that source material.
[This is based on a message board post I made in 2008 when an aspiring filmmaker asked a question about whether he should make a microbudget film.]
If I were starting from scratch today and I wanted to be a filmmaker… With no knowledge, no contacts, no experience, no credits, etc… This is what I would do…
1) I would write screenplays for “real” movies. Scripts that I think should be big budget Hollywood films.
2) I would make a variety of short video content with an easy hook on a regular schedule. Perhaps once a month. If they really catch on, I would do more of the same style with a hope to build an audience.
3) I would try to make at least one microbudget feature a year. I would try to do as much of the technical production as I could until I had easy access to better crew. I would endeavor to get these films into the best festivals possible, and self-distribute online unless I received an offer from a reputable independent distributor.
All three of these methods can lead to success, but they also all inform each other. As you get better at any one of the three, it will improve the quality of the other two. It would also lead to you becoming a more interesting person than most aspiring filmmakers. You would hopefully start to build a fanbase, and it would separate you as someone who does rather than someone who talks about doing.
Here are several films that either were made on a microbudget or that I think could have been made on a microbudget without massive sacrifices. Please note that I do NOT include delivery costs when considering the budget for a microbudget film. If you’re delivering a film it’s because you made a sale, and the sale should be able to cover the delivery expenses. On the other hand, I would always include delivery costs in a non-microbudget film. One of the tricks to a good microbudget film is getting one or two things that should be expensive for cheap, and then building a film around that.
Also the primary trick with microbudget filmmaking is to not pay for anything. You try to pay for nothing, and your budget is basically whatever you can’t get for free, and you can’t do yourself.
“If two men on a job agree all the time, then one is useless. If they disagree all the time, then both are useless.”